Radio frequency identifiers in game tickets

ABSTRACT

Game ticketing systems and methods provide for the use of radio frequency identifiers (RFIDs). Game tickets such as instant lottery tickets include a substrate having game data and a removable mask covering the game data. A transponder is coupled to the substrate where the transponder stores a ticket RFID that defines a validation code of the game ticket. Game tickets can therefore be dispensed to consumers, validated and tracked using the ticket RFIDs.

CROSS-REFERENCE TO RELATED APPLICATION

This application is a continuation of U.S. patent application Ser. No.10/392,618, filed on Mar. 19, 2003 now U.S. Pat. No. 7,017,805. Thisapplication claims priority to said application under 35 U.S.C. §120.The entire contents of the original disclosure of said application isexpressly incorporated herein in its entirety by reference thereto.

BACKGROUND

1. Technical Field

Embodiments of the present invention generally relate to gaming systems.More particularly, embodiments relate to the use of ticket radiofrequency identifiers (RFIDs) to dispense and validate game tickets.

2. Discussion

Paper-based gaming systems come in a wide variety of formats and areincreasing in popularity. Indeed, restaurant franchises often sponsorpromotional games in which the consumer peels a mask from the side of apaper cup to determine whether he or she has won a prize, and the use oftickets in state-sponsored lotteries is widespread. For example, manystates throughout the U.S. employ future draw or “numbers-type” lotterysystems in which the user waits until the winning numbers are announcedto determine whether the lottery ticket is a winning ticket, as well asinstant lottery systems in which the consumer may determine whether thelottery ticket is a winning ticket immediately upon purchase. Instantlottery systems generally use tickets that contain either“predetermined” game data or “probability” game data. In the case ofprobability game data, the ticket often has a number of “scratch off”regions and the consumer scratches off a subset of the number of regionsin accordance with the rules of the particular game being played. Forexample, the consumer might scratch off five out of seven regions inorder to simulate a hand of poker. Thus, the consumer has a relativelyhigh amount of control over whether or not he or she wins and thelottery sponsor has a somewhat reduced amount of control over the totalwinnings that must be paid out. Predetermined instant tickets, on theother hand, are given their winning or losing nature at the time ofcreation. For example, the ticket sponsor may determine in advance howmany $100 winning tickets, $20 winning tickets, $1 winning tickets,etc., will be dispensed based on expected sales of the tickets. As aresult, the ticket sponsor generally has more control over the totalwinnings to be paid.

In any case, a traditional gaming system involves dispensing the ticketsto consumers and validating the tickets when they are presented forredemption. Typically, game tickets are distributed to game ticketretailers in packs, where the game tickets are activated on apack-by-pack basis before shipment. Activation involves scanning a barcode located on a pack of lottery tickets. The bar code information forthe pack is sent over a network connection to a host computer fortracking purposes. It has been determined that in certain instances,individuals such as ticket retailer employees have engaged in anunlawful activity commonly referred to as “fishing” in which theemployee attempts to identify the winning tickets in a pack afteractivation. Identification can involve a wide variety of techniquesranging from holding the tickets up to a light source to applyingcarefully selected chemicals to the tickets. Indeed, fishing is asubstantial concern with regard to instant tickets having predeterminedgame data. There is therefore a need for an approach to distributing anddispensing instant lottery tickets that minimizes the risk of fishingand other unlawful activities.

When a game ticket is presented to a game ticket retailer forredemption, the ticket is typically validated by scanning a bar codethat is printed on the game ticket, where the bar code defines avalidation code for the ticket. Generally, the validation code containsinformation such as a unique ticket number and batch number associatedwith the ticket. The bar code information is transmitted to the hostcomputer, where the host computer determines whether the informationmatches a legitimate winning ticket. If so, the host computer notifiesthe game ticket retailer that the ticket is valid and may be redeemed.Unfortunately, the use of bar coding in the dispensing and validationprocesses can have a number of difficulties. For example, bar codescanners are known to have reliability problems, particularly when aportion of the bar code has rubbed off while in the possession of theconsumer. Although it is possible to manually enter the bar code data,such an approach can be cumbersome and time consuming. Furthermore, barcode scanning equipment is large and relatively expensive. There istherefore a need for an approach to validating game tickets that is notsubject to the shortcomings associated with bar codes.

BRIEF DESCRIPTION OF THE DRAWINGS

The various advantages of the embodiments of the present invention willbecome apparent to one skilled in the art by reading the followingspecification and appended claims, and by referencing the followingdrawings, in which:

FIG. 1 is a block diagram of an example of a game ticketing architectureaccording to one embodiment of the invention;

FIGS. 2A and 2B are perspective views of an example of a game ticketaccording to one embodiment of the invention;

FIG. 3 is a side view of an example of a game ticket according to oneembodiment of the invention;

FIG. 4 is a flowchart of an example of a method of dispensing gametickets to consumers according to one embodiment of the invention;

FIG. 5A is a flowchart of an example of a process of activating a ticketRFID according to one embodiment of the invention;

FIG. 5B is a flowchart of an example of a process of activating a ticketRFID according to an alternative embodiment of the invention;

FIG. 6 is a flowchart of an example of a method of validating gametickets according to one embodiment of the invention;

FIG. 7A is a flowchart of an example of a process of reading a ticketRFID from a memory of a game ticket according to one embodiment of theinvention;

FIG. 7B is a flowchart of an example of a process of reading a ticketRFID from a memory of a game ticket according to an alternativeembodiment of the invention;

FIG. 8 is a flowchart of an example of a method of managing a gameticketing system according to one embodiment of the invention;

FIG. 9 is a block diagram of an example of a game ticket transponderaccording to one embodiment of the invention;

FIG. 10A is a diagram of an example of a ticket RFID according to oneembodiment of the invention; and

FIG. 10B is a diagram of an example of a ticket RFID according to analternative embodiment of the invention.

DETAILED DESCRIPTION

FIG. 1 shows an architecture 20 in which one or more game ticketretailers 22, 24 participate in the dispensing and redemption of gametickets. Each game ticket retailer 22, 24 has a radio frequencyidentification (RFID) gaming system 26, 28, where retailer employeesand/or consumers 30 (30 a-30 c) may interact with the RFID gamingsystems 26, 28 in the process. For example, consumer 30 a may use theRFID gaming system 28 to purchase an instant lottery ticket from gameticket retailer 24 and use the RFID gaming system 26 to redeem thelottery ticket at lottery ticket retailer 22. The retailers 22, 24 cancommunicate with a host computer 32 over a network 34 to implementticket dispensing as well as ticket validation procedures in a securemanner. As will be discussed in greater detailer, the use of an RFIDgaming system 26, 28, rather than conventional bar coding systemsenables concerns such as theft, cost and difficulty of use to besubstantially obviated.

While certain embodiments will be described with regard to instantlottery ticketing systems, the embodiments of the invention are not solimited. Indeed, architecture 20 can be used in any gaming scenario inwhich RFID technology may be employed. Notwithstanding, there are anumber of aspects of instant lottery ticketing for which architecture 20is well suited.

Turning now to FIGS. 2A and 2B, a front side and back side of an instantlottery ticket 36 are shown, respectively. Generally, the lottery ticket36 has a substrate 38, which includes game data 40 and a removable mask42 covering the game data 40. The game data 40 may be applied directlyto the substrate 38, or may be printed on one or more intervening layersto reduce unlawful tampering with the ticket 36. An example of the useof intervening layers is described in U.S. Pat. No. 5,681,065 to Rua etal. The removable mask is of the “scratch-off” variety of material,which is widely available in industry. One example of such a material isCraigseal product 2580CH manufactured by Craig Adhesives Corp., Newark,N.J. There is also typically a layer of varnish or latex disposedbetween the game data 40 and the removable mask 42 in order to preventdestruction of the game data 40 when the mask 42 is removed.

The lottery ticket 36 also has a transponder 44 coupled to the substrate38, where the transponder 44 stores a ticket RFID that defines avalidation code of the lottery ticket 36. The term “coupled” is usedherein to define electrical, mechanical, or any other type of connectionbetween components. Such a connection can be made by adhesives, thermalfusion, and particle deposition, or any other commercially availabletechnique. By using the ticket RFID to store the validation code, thelottery ticket 36 is given significantly more functionality thanavailable under conventional techniques. For example, ticket-by-ticketactivation and accountability can be achieved when the ticket 36 isdispensed, and faster and less expensive validation is possible when theticket 36 is redeemed. FIG. 3 shows a ticket 36′ having a protectivelayer 46 covering the transponder 44, where the protective layer 46 mayinclude any suitable material such as lamination or other type ofplastic.

FIG. 9 shows one approach to the transponder 44 in greater detail. Itcan be seen that the transponder 44 includes a memory 48 such as aread-only memory (ROM), which stores the ticket RFID 50. An antenna 52is coupled to the memory 48, where the antenna 52 can receive an RFexcitation signal and transmit the ticket RFID 50. In this regard, itshould be noted that memory 48 also includes instructions 49 fordetecting the RF excitation signal and causing the antenna 52 totransmit the ticket RFID 50.

FIG. 10A shows one approach to the validation code that is defined bythe ticket RFID 50 in greater detail. Specifically, the validation codeincludes a batch number 54 and a ticket number 56 corresponding to thelottery ticket 36 (FIGS. 2A and 2B). While the format of the validationcode may vary, one approach is to allocate eight bits to the batchnumber and eight bits to the ticket number, where the validation code isa 16-bit value. In such a case, the 16-bit validation code is modulatedonto the antenna 52 as ticket RFID 50. Thus, the RFID lottery system 26,28 (FIG. 1) is able to uniquely identify each lottery ticket before itis dispensed, activate the lottery ticket based on the identification,uniquely identify the ticket when it is presented for redemption andauthorize redemption based on the identification.

FIG. 10B shows an alternative ticket RFID 50′ in which the validationcode defined by the ticket RFID 50′ further includes a ticket value 58and activation status 60. In this case, the transponder 44 (FIG. 9)could include programmable memory such as electrically erasableprogrammable read only memory (EEPROM), where the RFID lottery system26, 28 (FIG. 1) writes the ticket value 58 and activation status 60 tothe transponder memory upon activation of the lottery ticket. Such anapproach enables the RFID lottery system to perform the validationlocally, without the need to communicate with the host computer 32 (FIG.1). Localized validation is discussed in greater detail below.

Turning now to FIG. 4, a method 62 of dispensing game tickets toconsumers is shown. The method 62 can be implemented in an RFID gamingsystem 26, 28 (FIG. 1) as a set of instructions capable of beingexecuted by a processor to achieve ticket dispensing. The instructionscan be written using any number of well-known software programmingtechniques and can be stored in a wide variety of machine-readable mediasuch EEPROM, compact disk ROM (CDROM), dynamic random access memory(DRAM), etc. Generally, processing block 64 provides for receiving aticket request and block 66 provides for selecting a game ticket basedon the ticket request. The game ticket can be associated with apromotional game or with a lottery such as a future draw lottery orinstant lottery. The ticket request can be input by a consumer orretailer employee via any suitable interface such as a traditionalkeyboard, touch screen, etc. If various types of game tickets areavailable, block 66 can provide for identification of the selected type,and if only one type of game ticket is available, block 66 can merelyidentify the next ticket to be dispensed. The game ticket is activatedat block 68 based on a ticket RFID that defines a validation code of thegame ticket. It should be noted that activation of the particular ticketrather than the pack from which the ticket came significantly reducesthe opportunity for “fishing” or other unlawful activity. Furthermore,the use of RFID technology provides for less expensive and lesscomplicated equipment than available under conventional approaches.

FIG. 5A shows one approach to activating a game ticket based on a ticketRFID in greater detail at processing block 68′. Specifically, an RFexcitation signal is transmitted at block 70, where the excitationsignal causes the game ticket to transmit the ticket RFID. Thetransmitted RFID is detected at block 72, and block 74 provides forsending information contained in the ticket RFID and an activationrequest toward the host computer. An activation reply is received atblock 76, where a determination is made at block 78 as to whether theticket is valid based on the activation reply. If the game ticket isvalid, it may be activated. Thus, if the activation reply indicates thatthe game ticket is valid, a ticket-by-ticket inventory listing isupdated at block 80 and the game ticket is dispensed at block 82. Theticket-by-ticket inventory listing can be maintained in a memory of theRFID gaming system and organized into any appropriate data structuresuch as a relational database. Block 82 may also involve deactivating adoor alarm of the game ticket retailer 22, 24 (FIG. 1) premises withregard to the specific game ticket in order to reduce the likelihood oftheft even further. If the activation reply indicates that the gameticket is invalid, block 84 provides for generating an invaliditymessage such as “Activation Not Authorized.” The invalidity message canbe associated with an appropriate signal to prevent the ticket dispenserfrom releasing the selected game ticket.

FIG. 5B shows an alternative approach to activating the game ticketbased on the ticket RFID at processing block 68″. Block 68″ is identicalto the process shown in block 68′ (FIG. 5A), with the exception that asecurity code is written to the memory of the game ticket at block 86 ifthe activation reply indicates that the game ticket is valid. Thesecurity code can include additional information such as the ticketvalue 58 (FIG. 10B) and activation status 60 (FIG. 10B) and enablesredemption of the game ticket to take place locally at the RFID lotterysystem. Thus, the activation reply may further indicate whether the gameticket has been activated (e.g., activation status) and whether the gameticket is a winning ticket (e.g., ticket value). It should be noted thatthe security code can be generated partially or entirely by either thehost computer or the RFID gaming system, where generation of thesecurity code is merely dependent upon the activation reply indicatingthat the game ticket is valid.

Turning now to FIG. 6, a method 88 of validating game tickets is shown.The method 88 may be implemented by an RFID gaming system as a set ofinstructions capable of being executed by a processor to achieve gameticket validation. The instructions can be written using any number ofwell-known software programming techniques and can be stored in a widevariety of machine-readable media, such as EEPROM, CD-ROM, DRAM, etc.Generally, processing block 90 provides for receiving a validationrequest, where the validation request may be input by a consumer orretailer employee via any commercially available interface. Thevalidation request may also be implied from the game ticket being heldwithin reading distance of an RFID reader. A ticket RFID is read fromthe memory of the game ticket at block 92 based on the validationrequest, where the ticket RFID defines a validation code correspondingto the game ticket.

FIG. 7A shows one approach to reading the ticket RFID in greater detailat block 92′. Specifically, block 94 provides for transmitting an RFexcitation signal, where the excitation signal causes the game ticket totransmit the ticket RFID and block 96 provides for detecting thetransmitted RFID. Information contained in the ticket RFID is senttoward the host computer at block 98 and a validation reply to theticket RFID is received at block 100. Block 102 provides for generatinga validation message such as “$100 Redemption Authorized” based on thevalidation reply.

FIG. 7B shows an alternative approach to reading the ticket RFID atprocessing block 92″. Specifically, an RF excitation signal istransmitted at block 94 as already discussed. The transmitted RFID,which includes a security code, is detected at block 104. The securitycode may include information such as the ticket value 58 (FIG. 10B) andactivation status 60 (FIG. 10B), where the security code was written tothe memory of the game ticket at the time of activation and dispensingto the consumer. Thus, if the game ticket was obtained unlawfully andoutside the standard activation and dispensing process, the securitycode will not be included in the ticket RFID and validation cannot becompleted. Furthermore, such an approach enables local validation of thegame ticket without the need for communication between the RFID gamingsystem and the host computer. It should be noted that although theapproach shown in block 92″ may eliminate the need for communicating thevalidation information back to the host computer at the time ofvalidation, it may be desirable to send the validation information tothe host computer at a later time in a cumulative report such as amonthly accounting report. In any event, block 106 provides forgenerating a validation message based on the security code.

Turning now to FIG. 8, a method 108 of managing a gaming system such asa lottery ticketing system is shown. Method 108 can be implemented in ahost computer as a set of instructions capable of being executed by aprocessor to manage one or more lottery systems. The instructions can bewritten using any number of well-known software programming techniquesand can be stored in a wide variety of machine readable media.Generally, a first message including information contained in a ticketRFID and an activation request is received at block 110. The informationcontained in ticket RFID defines a validation code of a lottery ticket.Block 112 provides for comparing the validation code to a list of knownvalidation codes. If the validation code matches a known validation codeand the activation request defines a correct point-of-sale based on theknown validation code, dispensing of the lottery ticket to the consumeris authorized at block 114. In addition, a ticket tracking database isupdated based on the first message at block 116. Block 118 provides forflagging the validation code as being activated. A second messageincluding information contained in the ticket RFID and a validationrequest is received at block 120, and block 122 provides for verifyingthat the validation code has been flagged as being activated. Block 124provides for comparing the validation code to a list of winningvalidation codes. If the validation code matches one of the winningvalidation codes and the validation request defines a proper prize basedon the winning validation code, redemption of the lottery ticket isauthorized at block 126. In addition, the ticket tracking database isupdated at block 128 based on the second message. If the validation codedoes not match one or more of the known validation codes, or if theactivation request does not define a correct point-of-sale based on theknown validation code, activation and dispensing authorization is deniedat block 130. If the validation code does not match one or more of thewinning validation codes, or if the validation request does not define aproper prize, redemption authorization is denied at block 132.

Thus, the use of RFIDs in gaming systems provides a unique and robustapproach to addressing the shortcomings associated with conventionalsystems. Furthermore, as the cost of RFID tags and related technologycontinues to decrease, the use of the techniques described herein willbecome even more popular. For example, RFID lottery tickets wouldprovide a very low cost solution for ticket-by-ticket vending machines.This is particularly true considering the cost associated withinstalling bar code scanners in every bin of a vending machine.

Those skilled in the art can appreciate from the foregoing descriptionthat the broad techniques of the embodiments of the present inventioncan be implemented in a variety of forms. Therefore, while theembodiments of this invention have been described in connection withparticular examples thereof, the true scope of the embodiments of theinvention should not be so limited since other modifications will becomeapparent to the skilled practitioner upon a study of the drawings,specification, and following claims.

1. A method of dispensing instant win lottery game tickets, comprising:receiving a ticket purchase request from a customer for an instant winlottery game ticket, the instant win lottery ticket being a preprintedticket having a predetermined game outcome that is unknown to thecustomer at the time of purchase; and responsive to receiving the ticketrequest, activating the instant win lottery game ticket based on aticket radio frequency identifier (RFID) of the game ticket; as part ofactivating the instant win lottery game ticket, storing additionalinformation in a memory of the ticket RFID, the additional informationbeing required for redemption of the ticket; and after activating theinstant win lottery game ticket, providing the game ticket to thecustomer.
 2. The method of claim 1, further comprising: reading theticket RFID from a memory of the game ticket; and sending informationcontained in the ticket RFID and an activation request toward a hostcomputer.
 3. The method of claim 2, further comprising: receiving anactivation reply; and responsive to the activation reply indicating thatthe game ticket is valid for dispensing, dispensing the game ticket. 4.The method of claim 3, further comprising: responsive to the dispensingof the game ticket, updating a ticket-by-ticket inventory listing. 5.The method of claim 2, further comprising: transmitting an excitationsignal, the excitation signal to cause the game ticket to transmit theticket RFID; and detecting the transmitted RFID.
 6. The method of claim2, wherein the ticket RFID includes a batch number and a ticket numbercorresponding to the game ticket.
 7. The method of claim 1, wherein thelottery ticket belongs to one of a plurality of types of instant lotterytickets available to the customer for purchase, and wherein the customerpurchase request includes an indication of which of the plurality ofavailable types of instant lottery tickets is desired by the customer.8. A method of dispensing a future draw lottery game ticket, comprising:receiving a ticket purchase request from a customer for a future drawlottery game ticket; responsive to receiving the ticket request,activating the future draw lottery game ticket based on a ticket radiofrequency identifier (RFID) of the game ticket; as part of activatingthe future draw lottery game ticket, storing additional information in amemory of the ticket RFID, the additional information being required forredemption of the game ticket; and after activating the game ticket,providing the game ticket to the customer.
 9. A method of validatingpreprinted instant win lottery game tickets, comprising: receiving avalidation request from a player for a preprinted instant win lotteryticket having a predetermined game outcome unknown to the player at thetime of purchase of the ticket by the player, the ticket being presentedby the player for redemption of a prize corresponding to thepredetermined game outcome; responsive to the validation request,reading a ticket radio frequency identifier (RFID) from a memory of agame ticket, the ticket RFID defining a validation code corresponding tothe game ticket, and including additional information stored in thememory when the ticket was activated; and responsive to reading theticket RFID, awarding the prize corresponding to the game outcome to theplayer.
 10. The method of claim 9, further comprising: sendinginformation contained in the ticket RFID toward a host computer;receiving a validation reply to the ticket RFID; and generating avalidation message based on the validation reply.
 11. The method ofclaim 10, wherein the validation reply indicates at least whether thegame ticket has been activated and whether the game ticket is a winningticket.
 12. The method of claim 9, the reading further comprising:transmitting an excitation signal, the excitation signal to cause thegame ticket to transmit the ticket RFID; and detecting the transmittedRFID.
 13. The method of claim 9, wherein the validation code includes abatch number and a ticket number corresponding to the game ticket. 14.The method of claim 9, wherein the lottery ticket is an instant lotteryticket belonging to one of a plurality of types of instant lotterytickets available to the player for purchase.
 15. A method of validatinga future draw lottery ticket, comprising: receiving a validation requestfor a future draw lottery ticket presented by a customer for redemption;responsive to the validation request, reading a ticket radio frequencyidentifier (RFID) from a memory of the game ticket, the RFID defining avalidation code corresponding to the game ticket, including additionalinformation stored in a memory when the ticket was activated; sendingout information contained in the validation code towards a hostcomputer; responsive to the sending, receiving a validation reply to theticket RFID indicating whether the ticket is a valid winning ticket; andresponsive to an indication that the ticket is a valid winning ticket,redeeming the ticket for a prize.
 16. A method of managing a lotteryticketing system, comprising: receiving a first message includinginformation contained in a ticket radio frequency identifier (RFID) andan activation request, the ticket RFID defining a validation code of alottery ticket; responsive to the receipt of the first message,comparing the validation code to a list of known validation codes;responsive to the comparison indicating a match between the validationcode and one of the known validation codes, authorizing dispensing ofthe lottery ticket; responsive to the authorizing dispensing, storingadditional information in the ticket RFID; flagging the validation codeas being activated; responsive to a request for redemption of thelottery ticket for a prize, receiving a second message including theadditional information and a validation request for the lottery ticket;responsive to the receipt of the second message, verifying that thevalidation code has been flagged as being activated; responsive to thereceipt of the second message, comparing the validation code to a listof winning validation codes; and responsive to the validation codematching one of the winning validation codes and the validation requestdefining a proper prize based on the winning validation code,authorizing redemption of the lottery ticket.
 17. The method of claim16, further comprising: sending an activation reply toward an activationterminal, the activation reply indicating that the lottery ticket isvalid.
 18. The method of claim 16, further comprising: responsive to thevalidation code not matching one of the known validation codes, denyingdispensing authorization.
 19. The method of claim 18, furthercomprising: sending an activation reply toward an activation terminal,the activation reply indicating that the lottery ticket is invalid. 20.The method of claim 16, further comprising: sending a validation replytoward a validation terminal, the validation reply indicating that thelottery ticket is a winning lottery ticket.
 21. The method of claim 16,further comprising: responsive to the validation code not matching oneof the winning validation codes or the validation request not defining aproper prize based on the winning validation code, denying redemptionauthorization.
 22. The method of claim 21, further comprising: sending avalidation reply toward a validation terminal, the validation replyindicating that the lottery ticket may not be redeemed.
 23. The methodof claim 16, further comprising: updating a ticket tracking databasebased on the first message.
 24. The method of claim 16, furthercomprising: updating a ticket tracking database based on the secondmessage.
 25. A machine readable medium comprising a set of storedinstructions capable of being executed to: receive a validation requestfrom a player for a preprinted instant win lottery ticket having apredetermined game outcome unknown to the player at the time of purchaseof the ticket by the player, the ticket being presented by the playerfor redemption of a prize corresponding to the predetermined gameoutcome; responsive to the validation request, reading a ticket radiofrequency identifier (RFID) from a memory of a game ticket, the ticketRFID defining a validation code corresponding to the game ticket, andincluding information stored in the memory when the ticket wasactivated; and responsive to reading the ticket RFID, award the prizecorresponding to the game outcome to the player.
 26. The medium of claim25, wherein the instructions are further capable of being executed to:send information contained in the ticket RFID toward a host computer;receive a validation reply to the information contained in the ticketRFID from the host computer; and generate a validation message based onthe validation reply, the validation reply indicating at least whetherthe game ticket is a valid winning ticket.
 27. The medium of claim 25,wherein the instructions are further capable of being executed totransmit an excitation signal, the excitation signal to cause the gameticket to transmit the ticket RFID.
 28. A system comprising: aprocessor; and a machine readable storage medium including a set ofstored instructions capable of being executed by the processor toreceive a validation request from a player for a preprinted instant winlottery ticket having a predetermined game outcome unknown to the playerat the time of purchase of the ticket by the player, the ticket beingpresented by the player for redemption of a prize corresponding to thepredetermined game outcome, responsive to the validation request, read aticket radio frequency identifier (RFID) from a memory of a game ticket,the ticket RFID defining a validation code corresponding to the gameticket, and including additional information stored in the memory whenthe ticket was activated; and responsive to reading the ticket RFID,award the prize corresponding to the game outcome to the player.
 29. Thesystem of claim 28, wherein the instructions are further capable ofbeing executed by the processor to send information contained in theticket RFID toward a host computer, receive a validation reply to theinformation contained in the ticket RFID from the host computer andgenerate a validation message based on the validation reply.
 30. Thesystem of claim 28, wherein the instructions are further capable ofbeing executed to transmit an excitation signal, the excitation signalto cause the game ticket to transmit the ticket RFID.
 31. An instant winlottery game ticket comprising: a substrate including preprinted lotterygame data configured to indicate a game outcome which has beendetermined prior to the sale of the game ticket; a removable maskcovering the game data; and a transponder coupled to the substrate, thetransponder storing a ticket radio frequency identifier (RFID) thatdefines a validation code of the game ticket, the validation codecontaining stored information required to activate the game ticket priorto sale and also containing stored information required to redeem thegame ticket for a prize, the transponder including a writable memorycontaining additional information stored during the activation of theinstant win lottery ticket.
 32. The game ticket of claim 31, wherein thetransponder includes: a read only memory (ROM) storing the ticket RFID;and an antenna coupled to the ROM.